Sum chart cas 5 game




















When two of the three digits are the same, but the third digit is different, this is a called a 3-Way or a Double Number. For example, using , it could appear as , , These types of numbers can be played as a Box where one bet covers all possible number combinations as above , and Straight Where one bet covers an exact match. Box One bet covers all of the 3 possible ways the number can come up.

Straight One bet covers an exact match for the one of the 3 possible combinations. The 3-way or double numbers typically hits about in every 10 draws. The last grouping option is probably the easiest to follow. This is when all three of the digits are the same, for example, When playing this number, it only makes sense in most cases , to play it straight because you would have the highest payout.

There are multiple ways to categorize or group Pick 3, Play 3, Cash 3 numbers including but not limited to the following below:. The base sum is the last digit in a set of numbers. If there is only one digit in the sum then that digit equals the base sum. The Root Sum is a little bit different, it is typically only a single digit number. Determined by adding the month and day together and dropping the first number. We break it down a little more below:.

Pick 3, Play 3, Cash 3 Lottery Math — Basically, the rule for using lottery math, when adding or subtracting numbers never to carry or borrow numbers like you typically would. Check out the examples below:. The last column, 'Probability of the sum to be drawn', is just that - it allows you to choose which sum to play.

Obviously, since a sum of 18 most probable sum will not be drawn everyday, you have to use this data together with the history of sums of your state's 4-digit game to decide which sum s to play.

Search this site. How it works. Lottery Math. Pick 3 Base Chart. Register Now! Tic Tac Toe. Using duplication arrangement to win the Texas lottery. The Pick 3 box. In the number pick-6 lotto game, the most frequently occurring sum is , which is the Midpoint Sum.

The sums of lotto combinations can be compared to the sums of combinations on a pair of dice. On either end of the Bell Curve , there is only one way to make a 12 boxcars, 6 and 6 , and there is only one way to make a 2 snake eyes, 1 and 1.

So, of course, it is much easier to throw a 7 in dice than any other number because there are more ways of getting the sum of 7.

The above photo shows an example of a lotto game's sum frequency chart. You can use Advantage Gold to create this chart for your game. You will see that every lotto game follows a similar bell curve. This means that if you play a six-number combination with a sum that falls either above or below the to range, you can expect that the numbers with the sum you selected will fail to show up, giving you no chance to win, 71 percent of the time.

If you want to give your odds more leverage, that is, play with the probabilities more in your favor, use my "70 Percent Rule" and see to it that the sums of your lotto bets fall within the Most Probable Range for the lotto game you play. Because the vast majority of lotto players still bet the lower calendar numbers birth dates and anniversaries , I strongly recommend that you play the higher end of the Most Probable Range from the Midpoint Number up.



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