Star wars game dowload
For instance. Captain Panaka uses a rocket launcher to blast tanks, while the Queen uses a droid stunner that causes droids within range to go berserk. The two Jedi are "restricted" to lightsabers, but have the opportunity to master the Force Push, which can trigger out-of-reach switches and send a wave of energy to knock down your enemies.
Conversation sequences move the story forward. For example, you'll have to trade for a generator on Tatooine, where you can interact with over characters. The talking takes place via the LucasArts' SCUMM interface in classic, menu-driven Monkey's Island style, letting you choose from a variety of answera to any one question.
Be sure to watch the smart-ass answers, though, young Jedi. Saying or doing the wrong thing may lead to dire consequences, like having a cantina full of aliens draw their weapons on you. Phantom Menace spans 12 levels, which occur on planets such as Tatooine and Coruscant from the movie. Although LucasArts said its adhered as much as possible to the film, there are a few secrets lurking around the game, too.
In addition to its solid game play. Phantom Menace presents an impressive list of features. The music is sampled from the movie, and some of the film's stars do the voices: For example, Anakin and Jar Jar Binks--Qui-Gon Jinn's alien side-kick--are voiced by the actors playing them in the film Jake Lloyd and Ahmed Best, respectively.
Plus, LucasArts showed us cut-scenes that were digitized straight from the movie. All this technical craftsmanship looked great on the PC, but a programmer at LucasArts said that PlayStation visuals might suffer slightly, with graphic effects like water transparency taking a hit.
In the preview version, however, the particle effects in explosions and laser blasts looked good, and the 30 frames-per-second gameplay moved fluidly. A word of warning to fans, however: The game follows the movie exactly, complete with plot twists and the movies ending--so if you haven't seen Phantom Menace on the big screen, don't pop this CD into the PlayStation. All that remains now is for LucasArts' programmers to go full Force and finish Menace with flair.
Can you feel the fourth? The newest chapter in Star Wars history has a pretty decent, albeit high-maintenance, game to go with it. Star Wars Episode I: The Phantom Menace is snazzy, action-packed, and follows the movie story line so that the cinematic experience is re-created--but like the film, it's also a little dull in the middle.
Think Metal Gear Solid without the stealth. When you play as the Jedi, Menace really soars--it's lightsaber slashing and droid bashing at its very best. Playing as the two non-Jedi, the game turns into your basic run-n-gun action with lots of switches to trigger, droids to shoot, and people to converse with. In the fully accelerated version, the graphics shine like the Naboo moon, but only those few blessed with maxed-out high-end PCs will fully appreciate all the lighting effects, reflective surfaces, and subtle transparencies.
The other 90 percent of us will see an easily crashable. Phantom Menace's saving grace is its music and sound effects. The game contains excellent voice characterizations and fantastic sound effects especially those subtle ones, like the sound Destroyer Droids make rolling down the halls, or the ambient effects in the Naboo swamps , but, again, delicate sound-card management is required.
The developers of Phantom Menace also made the controls fairly manageable: Simply assign some directional commands to your keyboard, and you're ready to swing the saber you can also use your mouse , open doors, trigger switches, and fight off the Dark Side. Speaking of the Dark Side, the game has a few.
Because much of the game requires patient leaping and jumping, frustration may tear away at your Jedi soul--by the time you meet Jar Jar and the Gungans, you're in no mood for their silly patois.
Another problem is the large amount of bartering when you get to Tatooine: You have to constantly trade just to get off the damn sand planet. Consequently, as in the movie, you start to feel weighed down by a plot BEjV that feels thicker than Bantha crap. Two words would have fixed that: more Maul. Yet Menace stands as a testament to fan loyalty.
Those Star Warsians who must have everything from Phantom Menace ticket stubs to illustrated toilet paper will definitely need to feel this force.
Others tired of the hype will feel nothing but the Farce with this game. If you've got the muscle, Menace has the means. A powered-up computer will definitely showcase the game's impressive graphics--without it, you have a standard action game with a cool lightsaber. Great sound, awesome music, and really annoying Gungans. All that's missing is a deafening THX logo. Minimal fuss rewards you with maximum achievement. But those frustrating leaps of faith between platforms will ride your patience like a Tusken Raider on a Bantha.
You've got to be a fan to enjoy this game, which re-creates the movie experience perfectly. Then again, if you can't stand Star Wars, why are you even reading this? This is an action adventure game based on the movie of the same title. The game itself follows the plot of the movie fairly closely. As the game progresses, you play different characters. Much like the movie, each character has his or her own strengths and weaknesses.
You can also talk with certain characters you run across and depending on what you say, you may get some help in your quest. Control in this game has a good feel to it and is responsive.
There are a few options for changing the controls around, although none are user definable. The default control setting is handled in such a way that, depending on the situation, sometimes the analog controls are better and other times the digital work better.
The one oddity to the control is the angle of the camera. There are a vast number of places you can explore in the various levels including some secret places that contain useful items.
Still, the more the merrier as it all adds to the challenge. And speaking of challenge, this game certainly is one. There are no settings for difficulty so what you see is what you get. There are often times when you have to really use your brains rather than your lightsaber to get through certain situations. There are also a good number of puzzles, such as rescuing Jar Jar in Otoh Gunga, which will put your mind to work.
Fortunately, the game allows you to save your progress at any given time, which is VERY useful, as there are many opportunities to die.
A good rule of thumb when playing Phantom Menace is to save early and save often. The interface is easy enough to handle. When in the game, pausing allows you to look at your inventory and select items as well as save and load your game. As long as you can read, you should have no problems with the interface. As an added bonus, the music video for Star Wars "Duel of the Fates" is accessible from the main menu.
The general look of this game is done well. The characters and various objects are all easily recognizable. There are a variety of neat special effects such as the glow of the lightsaber, large explosions, and lightning bolts shocking droids, amongst many others. The movement in the game is very fluid. Much like the movie, there are a wide variety of nicely rendered environments that the characters will traverse.
The sound effects in this game are wonderful and there are a lot of them. I was particularly impressed with the sounds of the lightsaber.
The voices in this game are very similar to the actual actors. In some cases, such as Anakin and Jar Jar, the actual actors from the movie performed the voices for the game. The music in the game sounds just as good as the movie. In general, if you like the way the movie sounded, you'll like the way this game sounds. This is an instruction book you will likely want to read.
While figuring out the general controls is simple enough, there is a lot of information pertaining to items available, different weapons, different characters, and the various levels amongst other things.
This game is a must have for any action-adventure or Star Wars gaming fan. The game plays wonderfully and offers a nice challenge for a wide variety of skill levels, yet is not overly difficult. Phantom Menace will keep you occupied for quite a while with the amount of levels available and the time it takes to finish them. Other than that, this game is loads of fun, which is why I give it a score of It echoes a simpler time when we could get ourselves lost in our own imaginations.
Admit it, you used to picture yourself in the cockpit of a X-Wing Fighter going after the Death Star or maybe just laying some ground fire around Yoda's little hut. Back then, the best way to find yourself as a character within George Lucas' galaxy was to daydream of snow-speeders on Hoth as you held tightly on to your little 6-inch action figures. With the recent release of Star Wars Episode 1: The Phantom Menace , kids today are lucky enough to have enough technology to get lost in the world of Star Wars Who's lucky enough to bring this to us?
George Lucas and his talented team at LucasArts. And believe-you-me, after watching the movie I HAD to have this game. The premise is quite simple -- even simpler if you have already seen the movie. You have a podracer, you have a track, and you have to go around in a circle and hope to end up ahead of the pack. What's a podracer? Well, for the 17 of you that are going to wait to rent the movie on video, it's a futuristic version of the dogsled.
Imagine two huge like engines tethered to your sled pod , held together by a plasma-energy beam. Surprisingly, the design of these podracers "almost" makes sense. LucasArts also does a great job representing the physics that would be involved while playing the game.
What's a podrace? Well, it's a race with You have these podracers and you race them against other podracers, um You have over 21 podracers to choose from. All of these are distinct in their styling, handling and drivers. You get to race on multiple tracks strung across eight distinct planets, each with its own theme and style of racing. As you successfully finish each race, you will gain Trugats money that enable you to upgrade your podracer and prepare for the next race.
Finish first and a new podracer is unveiled that you can use for future races. This is where the "storyline" in Racer starts to get iffy. You never really get a sense of belonging to your pilot or podracer. Since you can choose from multiple pods and multiple pilots, it kind of lacks continuity. I would have liked to see the same pilot used and you be allowed to upgrade from there.
If you decided to try a different "character" from the movie, you could have chosen that pilot at the start of the career. How does it play? Simply put, if nothing else, Racer simulates speed better than any other game I have ever played. It's a hard thing to describe in words Once you pick your class, you can then pick your profession.
Star Wars Galaxies for a game released in the early 00s has a lot of choice in this regard. Jedi, Smuggler, Bounty Hunter, and Officer are just some of the professions you can be.
It is up to you what you want to focus on, but the skills are things like combat, crafting, pilot, politician and so on. So, you can really get into your character in Star Wars Galaxies and that is one of the things that people loved about it.
One of the things that was great about this game was the fan service. A ton of stuff was added to the games during its run. You have many different planets that you could go and explore. These are iconic locations such as Tatooine and Kashyyyk.
The planets are a lot of fun to explore and when you do encounter a well-known character from one of the movies. Or even a lesser known one from the expanded Star Wars universe it makes things even more exciting. In terms of the gameplay, Star Wars Galaxies when it was first released was very rough around the edges.
New planets were added, epic space battles, more things to do and dealing with famous characters was given more attention. The actual gameplay of Star Wars Galaxies does require some serious time to be put in so that you know exactly what you are doing. If you expect to jump straight into this and be running around swinging a lightsaber within two minutes you are going to be very disappointed.
If you are a Star Wars fan you will probably be a lot more forgiving and get more into the game. As I said there is a ton of fan service and coming across a new character or a new planet that you know is a huge part of the appeal. While the official servers are long dead for Star Wars Galaxies, fans have kept the game going strong and that is awesome. However, as a Star Wars fan, I must admit I did have a lot of fun with it.
I feel that if you are a Star Wars fan, you need to check this out. Just know that you do have to put some serious time into it in order to get the best out of it. While it had some die hards in the early days, the original Star Wars Galaxy was a bit of a clunky and frustrating game.
However, it did greatly improve over the years and each expansion that was added made the game a more fun and complete Star Wars experience. Well, you cannot actually pay as Luke, Han or Leia, but they are in the game.
You do though have an impressive choice of species to base your character on such as human, Wookie, Rodian, and Ithorian. There was also a lot of professions in the game that you could be as well.
These were quite varied and included professions such as smuggler, Jedi, bounty hunter, officer, medic, spy and so on. These different professions each had their own skills and abilities that you could make use of and upgrade as you progressed through the game. It was actually pretty complex when it came to its progression. Each profession had three different things in it, combat, crafting and entertaining and it was up to you which one you would really focus on or if you would try and be more balanced.
The story starts right before the Death Star plans are stolen. Is Katarn that thief? Either way the first mission of the game is to steal the plans from an Imperial base. After the plans are stolen and the Death Star is destroyed, the Empire makes another strike against the rebels. This time though the weapon is unknown. That's where Katarn comes in again. The gamer controls Kyle through a rebel base that has been practically reduced to ash. What weapon could have caused this much destruction?
As the story progresses. The game has 10 weapons including: the fist, a phase, a storm trooper assault rifle, land mines, thermal detonators, a light gun, a rocket launcher, a Dark Trooper gun and others. Each weapon except for the fist has a secondary function. This makes the weapon shot different-and usually more powerful-than the standard shot. For example, a mine layed normally will go off in five seconds. By laying a mine using the secondary button, the mine will not go off until triggered by an enemy.
Check the Gamer's Edge for more info on secondary weapons. As mentioned before, the game features characters that gamers will recall from the films. Bossk and Ree-Yees make many an appearance trying to stop your advance on the Imperials. The levels have plenty of hidden areas to explore and special weapons to find.
These weapons aren't necessarily new, but getting a rocket launcher in the first couple of levels could help in later ones! To be dropped right smack-dab in the middle of the Star universe is something dreams are made of. To battle the Empire single-handedly is unbelievable but perfect for a die-hard SW fan. Finally gamers will be able to walk around the Star Wars universe as a rebel ally and once again stop the Empire from taking over. Dark Forces, a Doom-like shooting game that features a vast array of Star Wars enemies, is nearing completion on the PlayStation.
Although the graphics were choppy in the version we played, the team at LucasArts is hard at work correcting all the visuals. Dark Forces beats Alien Trilogy for best-licensed Doom-clone on a console system. It's more satisfying to plow through Stormtroopers than Aliens. Everyone who enjoys a good shodter should use this Force. Although slow in the preview version. Another potential problem could be with the buttons--the six on the PlayStation controller must handle the many functions available for the PC version, which are executed prP marily through a keyboard.
LucasArts plans to improve Dark Forces' pixelated graphics. Still, as they now appear, the game's graphics are close in quality to Doom for the PlayStation. The inclusion of Stormtroopers. Gamorrean guards, and other Empire lackeys made the graphics impressive. With the re-release of the Star Wars Trilogy -- and the anticipation of the upcoming three new Star Wars flicks -- LucasArts has timed the release of Dark Forces perfectly.
Everyone is starting to get back into the Star Wars universe again and, whether it is movies, books, or video games, LucasArts hopes Dark Forces follows the reborn popularity. In Dark Forces , you play Kyle Katarn, rather than one of the movie characters we all know so well. As Katarn, you are a freelance special agent that has worked for Empire in the past, but now has a chip on his shoulder against them.
To make the long story short, Katarn once helped Jan Ors, a decorated military officer for the Rebellion, escape from an Imperial prison. One thing led to another and Ors has contracted Katarn for special undercover operations.
Katarn is transported to a number of different planets and installments, each with a different mission to accomplish, but all with the same objective: to stay alive. Dark Forces is another of a growing list of first-person shooters on the Playstation.
There is definitely no shortage of this genre any longer. I have said in my previous reviews of games of this type, you must bring something new or different to the party to be successful. This arena is too crowded to release the same old crap.
Well, Dark Forces has one major thing going for it: players get the opportunity to enter the Star Wars universe. All of the other first-person shooter games try to create a story that will pull you in and get you excited about playing. Dark Forces doesn't have to do this because the movies have already told the story.
You already know who Darth Vader is and you know what a Stormtrooper is. Even though Dark Forces is not anything new, it works well because it is Star Wars. Anyone that keeps up with the Star Wars gang knows that there is no such thing as sitting by the beach, sipping a lunar margarita. They are always getting mixed up in some galaxy-saving adventure and Dark Forces is no different. The game is level-based and each level has a different mission or objective.
One thing all the levels have in common is you're up against a seemingly endless supply of Stormtroopers with the intelligence level of a sixth grader. Just like the movies, you can blast away at the Stormtroopers, killing groups at a time, but they will only get in one or two good shots. Don't get me wrong -- the game is by no means a cakewalk. There are enough enemies and challenges to make the game difficult. But the Stormtroopers just aren't very bright. For example, I snuck around a corner to find a Stormtrooper with his back to me.
After blasting him, his partner, who wasn't more than 10 feet away, did not even look up.
0コメント